Icon |
Filename |
Bytes |
Date/Time |
Description |
|
../
|
|
finance/
|
|
00-index.txt
|
1,883
|
1994/9/7 [03:22:16]
|
|
|
apl-z.ark
|
58,255
|
1987/8/23 [17:00:00]
|
B 870823 An APL interpreter for Z80 CP/M
|
|
bcpl.ark
|
115,712
|
1990/3/19 [23:07:24]
|
|
|
conix.lbr
|
212,096
|
1986/10/7 [22:04:16]
|
B 861007 Extension to CP/M operating system (use NULUZ15.lbr)
|
|
cpmutl7.lbr
|
14,848
|
1988/7/15 [17:00:00]
|
B 880715 Read/write CP/M floppy on VAX-780
|
|
diskplot.lbr
|
22,656
|
1985/6/16 [22:53:20]
|
B 22656 850616 Disk based plotter for large plots
|
|
fast2.ark
|
41,373
|
1985/2/9 [21:21:52]
|
|
|
files.bbs
|
1,348
|
1994/9/14 [16:57:02]
|
|
|
game40.lbr
|
128,512
|
1994/8/30 [16:22:38]
|
B 128512 GAME is a "text adventure generator" system for CP/M. It consists of two programs: SCENE which will compile a game source a scenario file, and PLAY which will take the scenario file and allow you to play the game
|
|
infocomm.txt
|
1,544
|
1994/7/12 [22:40:14]
|
How to convert Infocomm games to CP/M use
|
|
insidcpm.lbr
|
26,496
|
1985/2/9 [21:27:08]
|
B 850209 Source used in Cortesi's INSIDE CP/M
|
|
itscvt.hex
|
3,884
|
1983/9/9 [19:31:20]
|
|
|
jetprime.lbr
|
4,864
|
1987/1/24 [17:00:00]
|
B 4864 870124 Super-fast version of Byte's SIEVE
|
|
mouse.lbr
|
65,024
|
1988/7/12 [17:00:00]
|
B 880712 Programming language of mouse
|
|
plm80.ark
|
150,790
|
1989/5/18 [17:00:00]
|
B 890518 Source code for PL/M-80 compiler
|
|
plot33.lbr
|
154,752
|
1985/2/9 [21:39:20]
|
B 154752 850209 No description available
|
|
rootsm.ark
|
104,732
|
1980/1/1 [02:40:16]
|
CP/M Genealogy program
|
|
slnk0801.ark
|
13,316
|
1989/12/26 [17:00:00]
|
B 13316 891226 Info about StarLink long-distance data service
|
|
smc203.ark
|
115,741
|
1988/7/12 [19:46:02]
|
B 880712 Small-C Compiler version 2.03
|
|
stage2.lbr
|
94,464
|
1987/12/7 [22:37:32]
|
B 871207 STAGE2 -- A programming language
|
|
wildcat.txt
|
1,181
|
1994/9/14 [18:03:46]
|
|
|
x-10.lbr
|
17,280
|
1987/1/24 [17:00:00]
|
B 17280 870124 X-10 wireless controller interface
|